#!/usr/bin/avs -network version 3 (25.59 tt) module "animated float.user.0" -xy 578,162 -ex $Path/avs_library/anim_float module "display pixmap.user.1" -xy 608,432 module "render geometry.user.2" -xy 618,342 module shaker.user.3 -xy 608,232 -ex /opt/people/jljensen/shaker/bender/shaker port_vis shaker.user.3:move -on module tube.user.4 -xy 538,282 -ex $Path/avs_library/stick port_connect "animated float.user.0":0 shaker.user.3:0 port_connect "render geometry.user.2":0 "display pixmap.user.1":0 port_connect shaker.user.3:0 tube.user.4:0 port_connect shaker.user.3:0 "render geometry.user.2":0 port_connect tube.user.4:0 "render geometry.user.2":0 parm_set "animated float.user.0":"min value" -1.000000000 parm_set "animated float.user.0":"max value" 1.000000000 parm_set "animated float.user.0":steps 5 parm_set "animated float.user.0":choice Bounce parm_set shaker.user.3:move 0.000000000 parm_set shaker.user.3:"Read Ascii File" /opt/people/jljensen/gly.vib parm_set shaker.user.3:MODE 30 -range 1 30 parm_set tube.user.4:radius 0.050000001 mod_render "render geometry.user.2" view AVS-0 492x492+331+446 0.207692 0.602840 0.692308 { no_depth_cue zbuffer } light directional 1 { } light ambient 16 { set_matrix 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 } set_matrix -0.301803 -0.874025 0.380807 0.000000 -0.184591 0.445448 0.876084 0.000000 -0.935341 0.194101 -0.295769 0.000000 0.000000 0.000000 0.000000 1.000000 set_position -0.914633 -0.711382 0.000000 } shell "ui" shell panel Application -w app_panel -p ui -xy 3,4 -wh 260,1024 panel "Top Level Stack" -w master_stack -p Application -xy 2,100 -wh 260,890 panel "display pixmap.user.1" -w panel -p "Top Level Stack" \ -xy 0,64 -wh 256,260 manipulator "display pixmap.user.1:Store Frames" -w toggle -p "display pixmap.user.1" \ -xy 10,10 -wh 118,22 manipulator "display pixmap.user.1:Append Frame" -w oneshot -p "display pixmap.user.1" \ -xy 10,32 -wh 118,22 manipulator "display pixmap.user.1:Delete Current" -w oneshot -p "display pixmap.user.1" \ -xy 10,54 -wh 118,22 manipulator "display pixmap.user.1:Replay" -w radio_buttons -p "display pixmap.user.1" \ -xy 10,76 -wh 118,66 manipulator "display pixmap.user.1:Current Frame" -w islider -p "display pixmap.user.1" \ -xy 10,142 -wh 236,32 manipulator "display pixmap.user.1:Max Frames" -w typein_integer -p "display pixmap.user.1" \ -xy 10,174 -wh 236,22 manipulator "display pixmap.user.1:Replay Speed" -w islider -p "display pixmap.user.1" \ -xy 10,196 -wh 236,32 manipulator "display pixmap.user.1:Save Image" -w typein -p "display pixmap.user.1" \ -xy 10,228 -wh 236,22 panel shaker.user.3 -w panel -p "Top Level Stack" -xy 0,64 -wh 256,496 panel tube.user.4 -w panel -p "Top Level Stack" -xy 0,64 -wh 110,150 manipulator tube.user.4:radius -w dial -p tube.user.4 -xy 10,10 -wh 90,130 panel page.0 -w panel -p "Top Level Stack" -xy 0,130 -wh 260,760 manipulator shaker.user.3:move -w dial -p page.0 -xy 19,49 -wh 90,130 manipulator "shaker.user.3:Read Ascii File" -w browser -p page.0 \ -xy 2,393 -wh 250,354 manipulator shaker.user.3:MODE -w idial -p page.0 -xy 137,46 -wh 90,130 manipulator shaker.user.3:FREQUENCY -w typein_real -p page.0 \ -xy 13,188 -wh 236,22 panel "animated float.user.0" -w panel -p page.0 -xy -2,219 -wh 256,174 manipulator "animated float.user.0:min value" -w typein_real -p "animated float.user.0" \ -xy 10,10 -wh 236,22 manipulator "animated float.user.0:max value" -w typein_real -p "animated float.user.0" \ -xy 10,32 -wh 236,22 manipulator "animated float.user.0:steps" -w typein_integer -p "animated float.user.0" \ -xy 10,54 -wh 118,22 manipulator "animated float.user.0:sleep" -w toggle -p "animated float.user.0" \ -xy 10,76 -wh 118,22 manipulator "animated float.user.0:choice" -w radio_buttons -p "animated float.user.0" \ -xy 10,98 -wh 118,66 panel "display pixmap.user.1!display" -w container -p ui -xy 310,388 -wh 532,564\ -P zoom_coords string "0 0 0 0 0 <$NULL> 0 0 0 0" manipulator "render geometry.user.2":"object transform" -w none manipulator "render geometry.user.2":"add to object transform" -w none manipulator "render geometry.user.2":"light transform" -w none manipulator "render geometry.user.2":color -w none manipulator "render geometry.user.2":mode -w none manipulator "render geometry.user.2":transparency -w none manipulator "render geometry.user.2":object -w none # End of file