a normalized unit square can be define as: (-1, -1, 0, 5, 1.0) (-1, 1, 0, 5, 1.0) ( 1, 1, 0, 5, 1.0) ( 1, -1, 0, 5, 1.0) (-1, -1, 0, 5, 1.0) Input Data: Field 1-D 4-Space 1-Vector IRREGULAR Colormap (Optional) Output data: Geom Parameter: Number steps: Number of maximum colors used Low data value: lower color range High data value:Higher color range INPUT x min: SW X cornor of the "show box" INPUT x max: NE X cornor of the "show box" INPUT y min: SW Y cornor of the "show box" INPUT y max: NE Y cornor of the "show box" Z Scale: Scale apply to z direction Wrap Around: To specify the "wrap around" of the polygonal volume zchoice: To choice the method for polygonal volume's height uniform color: To set the polygonal volume's color mapping scheme Uniform color R: Uniform color G: Uniform color B: To set uniform color for every polygons An example network is shown below: read field | generate colormap ----- polygon_column | geometry viewer Contact person: Jeff Wang, MCNC/NCSC, (919)-248-9242