mesh_to_ucd - 2D field mesh to quad UCD structure
Name
mesh_to_ucd - 2D field mesh to quad UCD structure
Type
mapper
Author
Ian Curington, Advanced Visual Systems, Inc.
Source: mesh_to_ucd.c
Description
------------
A mesh_to_ucd makes a 2D UCD surface showing surface height variation
from one field.
Each cell is drawn as per field to mesh, (linear interpolation),
or in block mode with descrete non-interpolated colors.
It will optionally leave holes in the UCD output
where the data goes out of range for the float dials, allowing
mask values to control cell visibility, or region boundaries.
It is basically a variation on field_to_mesh, allowing more
advanced UCD type visualizations and data processing.
Inputs
Field:
"field 2D uniform/irregular scalar float"
This controls the height map of the surface.
It also controls the scalar values, on the UCD nodes
Can be 2-space or 3-space.
Output
UCD, with coords of mesh, and scalar value as node data.
Parameters
-----------
Z-Scale
This controls the relative offset from the base plane of each
cell, creating the wavy mesh_to_ucd effect.
Leave Holes
This will allow drop outs in the field where the field
values go out of range for the Lower-Upper dials.
This means UCD cells will be missing from the structure
if any corner touches an invalid node.
Lower
A float value to determin the range of valid data at nodes
if "leave holes" mode is on.
Upper
A float value to determin the range of valid data at nodes
if "leave holes" mode is on.
Example network
----------------
Read Image (=avs.x)
|
Downsize = 12
|
field to float
|
extract scalar
|
mesh_to_ucd
|
gen colormap |
| |
| |-------- |
ucd_contour |
|----------| |
ucd to geom
|
geometry viewer